LIME has been developed by the VOG Group for over five years. It is written in C++ and is based on high performance OpenGL graphics, including heavy use of the graphics processing unit (GPU) for advanced rendering. At the current stage LIME is only available for Windows, though further platforms are planned to be supported in the near-future.
It is recommended to have a dedicated GPU for running the 3D graphics (NVIDIA recommended, e.g. Quadro series >2GB). In addition, >4GB RAM (recommended 16GB or more) is needed to load larger 3D model data, and a multi-core processor is beneficial. Finally, high speed hard drives allow faster out of core data loading for level of detail datasets.
LIME was released for download during the 2nd Virtual Geoscience Conference (21-23rd September 2016). It is free to use for academic purposes. Commercial and non-academic users should contact us (firstname.lastname@example.org) for pricing.
No warranty or support can be offered just yet, though we are happy to receive your feedback on how to improve LIME (email email@example.com). We are interested in collaborative projects where we can push the boundaries of our methods and software in new and exciting applications.
LIME 1.0 is now released with an evaluation licence valid for 180 days.
Annual Commercial and Research Licences will be available soon.
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